Paul Hoey

on the information super highway

I replayed Prey(2017)

๐Ÿ—“๏ธ Monday, July 20th 2026

This is going to contain spoilers for Prey if you haven't completed it, so if you plan to you have been warned. If you like slow paced systems heavy games I absolutely recommend Prey replaying it was such a joy. I had forgotten so much of it since its release 9 years ago this felt like a fresh play through which is always a great experience.

I beat Prey when it was released in 2017 and I liked it, but didn't love it even though it feels like a game tailor made for me. With this replay I absolutely loved it and remembered that my first time playing both Deus Ex & System Shock 2 I bounced off them and it wasn't until I returned to them years later that I enjoyed them so much more. For Prey something I realise now is that I took the cowards way out on my first play through but for good reason and that reason might also be why I didn't enjoy it as much the first time through. I'll get to what that is shortly.

A screenshot from Prey(2017) showing the main strium area in the game.
The Atrium looks stunning

Prey is a sci-fi FPS immersive sim about trust. Or a lack of trust. The game starts with you waking up in an apartment about to start your first of work for a new company with your brother. You get up, get dressed, look out over the skyline of the city and get a helicopter to your new office. Upon getting there you meet your brother, take a series of tests with what the testers see as odd results before an alien attacks one of the testers and you're knocked out. Then you wake up in an apartment but this time you don't get a call from your brother. You retrace your steps from the day before and the janitor form the day before lies in the hall dead with a wrench lying next to her. It's a game so you pick it up and wander around looking for somewhere to go but all the doors are locked, but your balcony door is made of glass so you can just smash the glass to get out. You smash the glass revealing the behind the scenes fo the facade you've been in. There is no city, it's been an image on a screen made possible with Looking Glass a technology that accurately simulates a 3D world on a screen. None of this is real and as you begin to explore you find the helicopter is nothing but a motion simulator with screens. In many games the theme of trust would be in the story but Prey takes it into the game mechanics as well. The first enemy you encounter is a mimic, an alien creature that can mimic any object in the game to hide in plain site. For the remainder of the game you will be weary of two identical objects sat next to one another. It's a brilliant start to a game that perfectly sets up the main theme that will persist throughout.

Once the game starts proper you find our you're on a space station that is overrun with aliens known as the Typhon who have the ability to not only mimic objects but also people along with various gnarly powers such as telekinesis and mind control. Catching you up on what's going on is January an AI Operator created by you for this exact situation, you find out that you were previously researching the Typhon but for some reason were reduced to a test subject by your brother. Also speaking to you is your brother. Then December, another AI operator created by you to tell you not to listen to January. Or was it? January shows you a video you recorded telling yourself to destroy the station. December shows you a video of you with your brother telling you to nullify the aliens. There's a chef who has locked himself in a kitchen who asks for help getting an item from his room. If you're observant you'll cop he neither looks or sounds like the person he claims to be in the logs you find. Or if you encounter another character before him they'll tell you he isn't who he says he is, but at that point can you trust her? I love how much the game is filled with these situations, even the fish tanks aren't real they're just Looking Glass screens! There's a pond in one location that on this play through I accidentality shot and it revealed the whole pond and waterfall are just an illusion, a Looking Glass screen.

A screenshot from Prey(2017) showing what looks like a fish tank but from the broken glass you can see it's actually a screen.
Even the fish tanks might be fake

Before I get to what I enjoy so much in terms of game play I want to touch on another way Prey integrates the fiction with the game play. In BioShock's story Rapture has gone to shit after the discovery of plasmids, a way for people to splice their genes to have super human powers such as shooting fire or lightning from your hands. You too can get these powers but the fiction never feels relevant. You come across people driven mad by plasmids, no longer fully human and desperately killing and looting to survive. I never really felt that as a player, getting plasmids never felt like there was a downside it was all upside. In Prey you can learn to harness the powers of the Aliens using Neuromods, a technology that allows humans to learn various skills(such as piano) that you learns the cause of this whole disaster was the research into infusing Alien abilities into these. The difference in Prey is that you're warned the use of these will turn the station's defences against you as the more you get the more you will be recognised as an Alien. For my first play through I never learned a single Alien ability which is essentially a voluntary hard mode. The Alien abilities are incredibly powerful especially when it comes to combat and the reason I took the aforementioned cowards ending, which is escaping on a private shuttle and just abandoning making any decision on the mess you created, was because of how difficult it was to survive an onslaught that occurs at that point in the game. I realised on this play through where I learned Alien abilities from the get go what a difference they make even beyond combat and I had a much better time having learned these abilities. I will argue that the punishment is pretty mild and it won't take you long to learn more abilities and strategies that nullify the punishment, I would have liked to see this pushed further. I do still like that the game lets you forgo them ย with a good reason for why you would and Dishonored 2(another Arkane game, probably my favourite game there is) also allowed this with an explanation but in that case I saved doing so for a later play through.

A screenshot from Prey(2017) showing a dimly lit corridor with pipes on the right side. At the end there is a well lit area.
There are some very moody areas

Prey really shines once it comes to the actual game part of it, it allows a great level of freedom and never feels like the designers have spotted something and clocked up from doing it. To the contrary it feels like they've spent an enormous amount of time giving you choices and making sure they all work. Take the security stations you encounter in each area, within each one is a terminal that will give you a map of that area and access to the locations of people. Every one of these are the same design but how you get in changes; some are locked, some are just open, some you'll already have a key for or you will find the key on a body nearby. All of them have a small slot like you'd find at a teller in a bank and if you have the power to become any object you can just become a small object and you're in, I don't think I ever found one arbitrarily blocked. You get a small nerf gun that you can use to active the unlock door button inside rooms if you can get a shot at it. At one point there was a locked office I could not figure out how to get into, then I just smashed the glass window and walked in. Of course I can do that, this was just some offices that in every day life no one would do that but now it's a fair approach to take. They're not some how indestructible as a way to force you to find other solutions, sometimes the simple brute force approach is the one to take. You can set up explosives as traps for enemies, sneak past them ignoring them entirely or just run away from them. You're never forced into a way to play and while your choices might leave you in a pickle there is probably some way out of it. Even the power curve of the game is something it lets you abuse, save for a small roadblock you can manufacture as many upgrade items as you like so long as you have the resources allowing you to become absurdly powerful later in the game. I had an amazing moment where I was away from the starting area for hours and when I returned it felt familiar but I was no longer the same terrified Morgan sneaking around and running away, I was now near indestructible and that flip feels so satisfying. Rooms that filled me with dread before I now passed through without realising. IF I have one criticism of the game it's that the enemies never evolve much and the mimics turn into more of a nuisance than anything else, half way through you've seen almost all of what's on offer and shortly after you're so powerful that they pose little threat.

A screenshot from Prey(2017) looking out into space through glass with a garden visible in the lower half.
Every office needs a garden on the roof

The last aspect I want to talk about is the station itself and how well realised it is. I've already brushed on the realistic approach taken to the office spaces & security stations and unsurprisingly that extends to every aspect of the station. From developer interviews there's one aspect of the station that is faked when you're looking at it from the outside but otherwise it all fits together logically ย and doors between areas are where they should be. Every crew member exists on(or just outside in a few cases) the station and can be found. These people who's bed you can find with emails you can read through to piece together what their life was like are all real people not something that's there for the sake of exposition. The crew works as a great device to flesh out the politics of the station, who knew what was really going on and who was oblivious. You'll discover bitter enemies and lovers, two people who couldn't stomach what they were working on any more and were in the midst of exposing the truth, a tabletop RPG group and their character sheets, colleagues trying to undermine one another to give themselves an advantage. It's all really well written and does a lot to make the station feel real. As does the architecture, there's a great variety and the sort of things you'd imagine would be there. Accommodation of various quality depending on your status within the company, a level that is a small garden area right down to a power plant area that is as massive as you'd imagine it to be. Every department has an office area complete with desks for the people who work there. Everything holds together incredibly well and the thought that went into creating something so cohesive is clear.

I'll touch briefly on the ending, I'm not sure what other people think of it but I like it. In the end you find out that you're not really Morgan or at least not Morgan living through the events. Some of the events have probably played out, it seems like Transtar doomed the Earth to be overtaken by the Typhon(or the Typhon did so independently) from their reckless research but Alex is looking to put things right by seeing if the Typhon can have empathy for humans by injection a Typon(you) with Morgan's memories. It's not super clear but it is one of those endings that gets away with being open to interpretation. Thematically it's a great fit, as I said at the start at no point can you trust what you're seeing including the entire story that has just played out.

A screenshot from Prey(2017) showing an expensive canteen repltete with wood paneling and a scultpure.
Imagine every office canteen was this nice

If you want to know more

filed under: ๐ŸŽฎ games

I shot a roll of Harmon Phoenix II 200

๐Ÿ—“๏ธ Tuesday, July 14th 2026

Having shot a few rolls of what people recommend for starting out with film photography I decided to move onto something different and bought a roll of Harmon Phoenix II 200. I got the photos back today and my initial thought was I am just going to delete all of these, but I took a few minutes and looked at them from a distance and I didn't hate them all, but they came out pretty rough and I get why people recommend other film for starting out. If this was my first roll of film I shot I'd have thought I was shit at it and given up.

So why was that my reaction? For me the biggest reason was how off the colour balance was, the photos looked nothing like how I remember the days I shot these photos on. From reading up on other people's experiences and my own experiments with developing a negative this does seem to be more down to the photo lab than just the film. With the files I have there's still plenty I can do with the colours so after about an hour I had gotten the photos into a shape that I thought looked good at least.

With the white balance improved the other thing with this film is how it's so high contract & vibrant. There are some shots I took with pretty stark differences in light and they look particularly bad, the shadows come out really muddy but the highlights tend to be OK. The vibrancy I don't mind as much although it's not my usual style but the cap on it for me is the film grainโ€”it's just so noisy! Sometimes you want this and while my initial thought was I'll never shoot with this film again I think there are scenarios it would be useful. If you are going for a really industrial gritty look I think it works very well.

Another aspect of it is that it's very sensitive when it comes to exposure. As I've said before I shoot entirely in manual mode on my EOS-1 because the light sensor seems to be off so I under-expose my shots. (I need to see if I can offset that, I probably can) One of my friends wanted to get a photo with me in it so I set it to aperture priority figuring it wouldn't be too bad, but it was a bit of a side by side comparison of how different being a little off on exposure changes this. It was also a super high contrast shot and the tiniest bit of shadow didn't hold up well hence the photo that I'm in looks washed out so I could manage to get my other friend to be visible in it.

I also got a roll of Kodak Gold 200 back, I spent about an hour fixing up the Phoenix photos and maybe 5 minutes on the Kodak Gold photos for an idea of the work in getting something I thought was worth sharing.

I was a bit dramatic with my initial reaction, there are some shots I do really like and it's a type of film I'd like to give another go some time. I think the Fuji Film 200 photos are still my favourite and it seems to work really well in the sort of light we have currently with so many sunny days so I'll probably shoot another roll of that next.

Here's a gallery of some of the ones I liked, you can see them all on my Flickr.

Harmon II Shots I Like

That time I followed a stranger to his wine shop in Berlin

๐Ÿ—“๏ธ Sunday, July 05th 2026

In 2018 I booked a holiday with srprs.me which is a website where you specify when you want to go on holiday and they send you to a city somewhere in Europe. They do let you black list a region(like the UK & Ireland) and a couple of cities in case you've been to them a lot. You don't find out where you're going until you're at the airport, the only clue you have is the weather forecast so you can pack appropriately. I recommend it, it's a fun way to go on holiday! As part of the trip I was able to add on a food tour, I'd get the details for it at the same time I found out where I was going. I think it was on my second day there I arrive for the food tour and I'm the only person there for it. The guy running it was very nice and friendly but he doesn't eat food as part of the tour, so I ended up having to eat far too much food I think there was 8 or 9 stops! When we got to the last stop it was closed, so as a make good on me missing out on one of the places the guy took me to his wine shop for a glass of wine and no questions asked I followed him to his wine shop because I'll take the 50/50 odds of either being murder or getting a free glass of wine!

Currywurst on a paper plate with a plastic fork
The currywurst I had on the food tour.

June Round Up

๐Ÿ—“๏ธ Wednesday, July 01st 2026

This month started out with a trip to London to see Rilo Kiley and visit my friend. As always it was a nice trip getting to catch up over (probably too many) drinks. We visited a city farm and I got to meet a pig.

A pig
The pig I got to meet

I got into the NBA Finals this year! As a days long Nicks fan I was elated to see them win. Basketball is a really fun sport to watch, I've always enjoyed any documentaries about it I've seen and I will watch the NBA Finals again next year.

I've also been watching the World Cup as I usually do, it's been fun although I do miss lazing on the couch at 3pm watching a match. I like soccer when there's a focused tournament to watch over a few weeks. Same with Rugby, I decided a long time ago that F1 is the sport I will watch all year long and there simply isn't time for another. Something I've learned this year is that finger wagging is an important skill in soccer.

With the weather being very nice and also too hot at times it meant there was plenty of time to hang out with friends, I did loads of that this month and it was great. We should all be hanging out with our friends as much as possible it's the best. In fact, I'm going to do just that this evening!

I've been working on some code stuff for a friend's show and that's all I can say for now or he'll freak out(maybe). I'm on a bit of a break from Hivemind/game dev at the minute still so it's nice to have something to work on. I'm trying to get my motivation back for those other projects but the quietness in my day job is seeping into my life and I'm finding it hard to get motivated for much these days.

I shot another couple of rolls of film, one of them a stock I haven't used before. Should have the photos in a couple of weeks just need to drop them in to be developed.

I performed in a couple of Autocorrebt shows, both were as fun as they always are. One of them was part of Pretty Good Improv who are a great improv team you should check out.

A photo of 4 people against a black background
Some of Autocorrebt at our June show

From my blog

I got a new camera lens. Took some more films photos. Played some demos.

Some useful things I came across

A simple page to create a QR code
A peer to peer file sending thing that works from your browser

Some good things I read & watched & listened to

I'm not intentionally trying to find anti-AI stuff there's just so much of it!
๐Ÿ“ƒ No, Artificial Intelligence Is Not Conscious
๐Ÿ“ƒ AI Economics for Dummies

This sounds like the plasmids in BioShock only you don't get to shoot out fire from your finger.
๐Ÿ“ƒ The Billion-Dollar Peptides Gold Rush

The title oversells this, still an interesting read of an inevitable direction for reality TV in the age of online streaming.
๐Ÿ“ƒ Interactive. Violent. Gross. Inside Fishtank, the Unhinged Future of Reality TV

Things aren't looking good for the environment
๐Ÿ“ƒ If you aren't terrified by this heatwave, you should be

๐Ÿ“ƒ/๐Ÿ”Š A brief history of those weird Karaoke videos

An interesting video about the difficulties of making a online Star Wars game where people can't easily be a Jedi. Also some great stuff about our brains and how they work towards the end.
๐Ÿ“ผ The Story Behind Star Wars Galaxies' Notorious Jedi Problem - /noclip

The massive downside to not actually owning software anymore.
๐Ÿ“ผ Photoshop Now Monitors Your Career Choices

An interesting video on the history of the first person perspective in games & film
๐Ÿ“ผ Reality is a Camera Trick: Film, Bodycams, and the First-Person Shooter

Films

Dislosure Day

I liked this a lot more than most people. If you can have a mind set that it's early 2010s it helps go along with the plot that in present day is kinda absurd. Outside of that lots of fun action and a great performance by Emily Blunt.

Games

007 First Light

I finished this, it was fine! I mostly enjoyed my time with it, it went on a bit too long but on the whole I just felt with every gameplay area like I was playing a version of something that has been done better before.

Mina The Hollower

Overall this isn't a game I enjoyed. I got bored with it but went back to complete it during the heatwave because my PC makes my living room too hot. I found it to be bloated and poorly directed, absolutely teeming with ideas but no thought put into the order things should happen in from the order you complete areas in to when you get various upgrades. Like an album with 20 tracks and everyone has 10 different tracks that they like. The first 10 hours were fun but the rest not so much.

Theatre

The Whiteheaded Boy

A fun play on in the Abbey currently. The comedy gets a bit Mrs. Browns Boys for me at times but I was definitely in the minority thinking that the night I went. Excellent set and a great cast.

Dreamgun Film Reads: The Social Network!

The always funny Dreamgun's latest film read. If you're in Edinburgh make sure to catch them.

Music

Rilo Kiley in The Roundhouse

A band I had given up on ever seeing live. They essentially split up around 2008 and from various interviews seemed unlikely to get back together. They were always in heavy rotation during my time in college and my early 20s and still I listen to them plenty. When the reunited last year I was waiting eagerly for a date in Europe and eventually a show in The Roundhouse was announced and I got tickets in the presale. This was a great gig, it was just great to finally hear songs I've been listening to for 20 years live performed by te orignal line up surrounded by a load of other fans singing and dancing along!

David Byrne in St. Ann's Park

I already saw David Byrne in the 3Arena in March, the day after I bought tickets to the show in St. Ann's because it had been so good. The 3Arena show was seated so there wans't much dancing so entirely because of the ability to have a little dance out in a park the St. Ann's gig was sure to be better. It rained pretty much the entire time but I don't think anyone cared that much, David Byrne's shows are pure joy. If you ever have the opportunity to see him live you should go.

Death Cab for Cutie - I Built You A Tower

Probably the most distilled representation of DCFC in a single album there is. For a band that's been going for almost 30 years this feels like it's got a bit of every era as opposed to being entirely it's own thing like Transatlanticism, Codes & Keys and Thank You for Today were. I like this though, there isn't a bad track on it.

Modest Mouse - An Eraser And A Maze

I've only listened to this a few times but it's good. It's more Modest Mouse and that's no bad thing.

Olivia Rodrigo - you seem pretty sad for a girl so in love

By far my favourite album of the year, I've been listening to it loads since it was released. My highlights are u + me = <3, the cure & expectations but picking favourites from this album is tough. The whole album is great.

Books

Flowers for Algernon - Daniel Keyes

I haven't read this in ages, it's still a great book. Full of themes around empathy, expectations of who we can be, who we are as we change, how that effects our relationships and how people see us. Also just a really sad book at times, it's a tough one to finish but worth it.

Stories of Your Life and Others - Ted Chiang

This is a collection of short stories, I've read half of them so far. It's good, I really liked Tower of Babylon & Story of your Life which Arrival is based on. I think the short story works better than Arrival. One of the stories Understand was oddly like Flowers for Algernon but taken to an extreme.

New Camera Lens

๐Ÿ—“๏ธ Thursday, June 25th 2026

I got a new lens for my camera it's a Canon EF24-105mm f/4L IS II USM to replace my Sigma 17-70mm which is for a cropped sensor but my EOS-1 is a full frame camera. As with most of my photography equipment these days I got it second hand from MPB, I've yet to have a bad experience with them and this ended up being about half of what is costs new. It's nice so far, good and heavy so that means it's full of high quality glass I guess. With the heat I haven't been bothered to get out and about with it yet so here's a few photos I took in my garden with it.

Canon EF 24-105mm Test

I'm looking forward to heading out and using it with my EOS-1 soon.